Not to say they're failing or flailing but when you lay off thousands of users and then pay Notch $2B for Minecraft somethings up. So yeah, Microsoft's in a weird spot right now. And for years now Microsoft has been seeing their OS sales eroding thanks to tablets and smartphones to the point where they thought a tablet-focused OS was a good idea and now they're having to give away Windows 10 to make it appealing to people (fwiw, Win10 actually is pretty good overall). Problem is the Xbone suffered in trying to be a jack of all trades and few people wanted to pay an extra $100 to have Microsoft cameras in their home or be able to talk to their TV, meanwhile Sony starts snapping up better console exclusives. So it makes sense that the first one was a traditional game console, the second one tries to branch out more and the third one tries to be the center of your digital universe that also happens to play games. Microsoft's original goal with the Xbox was to get a device connected to everyone's TV set. Today a $35 Chromecast can do Netflix but people forget that the first thing to stream Netflix was the 360. So Microsoft needs to find the next no-one-has-it-everyone-needs-it thing and they figured if everyone has a TV then sell them something to hook up to a TV. No one owned a tablet, Apple makes the iPad, everyone buys one, now sales have leveled off because everyone has one. Few people owned a PC, everyone went and bought one, Microsoft's OS was on all of them, now everyone has one. Microsoft has for a while now been in the position Apple is finding themselves in where when they had a product no one had and everyone needed they were making a ton of money every year based on just filling a need alone. With today’s news, we have a feeling there won’t ever be a Fable 4. We also learned Fable Legends is the reason why there wasn’t a Fable 4 yet. The studio also worked on an Xbox Live Arcade Fable Heroes game, and the Kinect-enabled Fable: The Journey.įable Legends was announced back in August 2013 as an Xbox One exclusive, but several months later was announced to be a free-to-play title for both Microsoft’s console and PC. Under Microsoft, Lionhead Studios went on to work exclusively on the Fable series as Fable II released in 2008, and Fable III released in 2010. The studio then went on to work on the original Fable in 2004, Black & White 2 and The Movies in 2005, and were acquired by Microsoft in April 2006. Lionhead Studios was founded in 1996 and released its first game, Black & White, in 2001. In a statement published on Xbox Wire, Microsoft says these changes are taking effect "as Microsoft Studios continues to focus its investment and development on the games and franchises that fans find most exciting and want to play." This leads us to believe Microsoft didn't think there was enough "excitement" for Fable Legends when compared to its bigger AAA franchises, like the Halo series.įortunately, Xbox assures the gaming community it's committed to working closely with those affected by today's news to help find them new opportunities at Xbox or help place them in jobs elsewhere in the games industry if they like. The company will also be closing Press Play Studios and ending the development on Project Knoxville. Microsoft has announced it has cancelled Fable Legends and is in the process of closing Lionhead Studios.
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